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<a href="#pub-methods">Public Member Functions</a> &#124;
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<div class="title">AddObjectCommand Class Reference</div>  </div>
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<p>A add object class.  
 <a href="class_add_object_command.html#details">More...</a></p>

<p><code>#include &lt;<a class="el" href="commands_8h_source.html">commands.h</a>&gt;</code></p>
<div class="dynheader">
Inheritance diagram for AddObjectCommand:</div>
<div class="dyncontent">
 <div class="center">
  <img src="class_add_object_command.png" usemap="#AddObjectCommand_map" alt=""/>
  <map id="AddObjectCommand_map" name="AddObjectCommand_map">
</map>
 </div></div>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a8bdfd7dbc1c93fd1553a0e1957a91577"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_add_object_command.html#a8bdfd7dbc1c93fd1553a0e1957a91577">AddObjectCommand</a> (<a class="el" href="class_g_l_widget.html">GLWidget</a> *_glWidget, int _objectType, QUndoCommand *parent=0)</td></tr>
<tr class="separator:a8bdfd7dbc1c93fd1553a0e1957a91577"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a07f088b8d071ab52de6c42cbca53bae0"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_add_object_command.html#a07f088b8d071ab52de6c42cbca53bae0">~AddObjectCommand</a> ()</td></tr>
<tr class="separator:a07f088b8d071ab52de6c42cbca53bae0"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a424954b94b43bbf658a0edab0b2f7d45"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_add_object_command.html#a424954b94b43bbf658a0edab0b2f7d45">undo</a> ()</td></tr>
<tr class="separator:a424954b94b43bbf658a0edab0b2f7d45"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7f347092e38aae4f80f70f6b383262f8"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_add_object_command.html#a7f347092e38aae4f80f70f6b383262f8">redo</a> ()</td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pri-attribs"></a>
Private Attributes</h2></td></tr>
<tr class="memitem:a6d4703a9adea337057bce4a784f7c971"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_g_l_widget.html">GLWidget</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_add_object_command.html#a6d4703a9adea337057bce4a784f7c971">glWidget</a></td></tr>
<tr class="memdesc:a6d4703a9adea337057bce4a784f7c971"><td class="mdescLeft">&#160;</td><td class="mdescRight">Store the point of <a class="el" href="class_g_l_widget.html" title="A QGLWidget class. ">GLWidget</a>.  <a href="#a6d4703a9adea337057bce4a784f7c971">More...</a><br/></td></tr>
<tr class="separator:a6d4703a9adea337057bce4a784f7c971"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac6320d905884d178fc907f0b2f270d17"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_cell_object.html">CellObject</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_add_object_command.html#ac6320d905884d178fc907f0b2f270d17">object</a></td></tr>
<tr class="memdesc:ac6320d905884d178fc907f0b2f270d17"><td class="mdescLeft">&#160;</td><td class="mdescRight">Store the point of added object.  <a href="#ac6320d905884d178fc907f0b2f270d17">More...</a><br/></td></tr>
<tr class="separator:ac6320d905884d178fc907f0b2f270d17"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>A add object class. </p>
<p>When user adds a object to the scene, will construct this class to construct a new object. </p>
</div><h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
<a class="anchor" id="a8bdfd7dbc1c93fd1553a0e1957a91577"></a>
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          <td class="memname">AddObjectCommand::AddObjectCommand </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_g_l_widget.html">GLWidget</a> *&#160;</td>
          <td class="paramname"><em>_glWidget</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>_objectType</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">QUndoCommand *&#160;</td>
          <td class="paramname"><em>parent</em> = <code>0</code>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div><div class="memdoc">

</div>
</div>
<a class="anchor" id="a07f088b8d071ab52de6c42cbca53bae0"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">AddObjectCommand::~AddObjectCommand </td>
          <td>(</td>
          <td class="paramname">)</td><td></td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

</div>
</div>
<h2 class="groupheader">Member Function Documentation</h2>
<a class="anchor" id="a7f347092e38aae4f80f70f6b383262f8"></a>
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void AddObjectCommand::redo </td>
          <td>(</td>
          <td class="paramname">)</td><td></td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

</div>
</div>
<a class="anchor" id="a424954b94b43bbf658a0edab0b2f7d45"></a>
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          <td class="memname">void AddObjectCommand::undo </td>
          <td>(</td>
          <td class="paramname">)</td><td></td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

</div>
</div>
<h2 class="groupheader">Member Data Documentation</h2>
<a class="anchor" id="a6d4703a9adea337057bce4a784f7c971"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
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  <td class="mlabels-left">
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        <tr>
          <td class="memname"><a class="el" href="class_g_l_widget.html">GLWidget</a>* AddObjectCommand::glWidget</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">private</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Store the point of <a class="el" href="class_g_l_widget.html" title="A QGLWidget class. ">GLWidget</a>. </p>

</div>
</div>
<a class="anchor" id="ac6320d905884d178fc907f0b2f270d17"></a>
<div class="memitem">
<div class="memproto">
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  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="class_cell_object.html">CellObject</a>* AddObjectCommand::object</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">private</span></span>  </td>
  </tr>
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</div><div class="memdoc">

<p>Store the point of added object. </p>

</div>
</div>
<hr/>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="commands_8h_source.html">commands.h</a></li>
<li><a class="el" href="commands_8cpp.html">commands.cpp</a></li>
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